Monday, June 29, 2020

Citizens of Skummburg Part 1 of 3

When I started the Skummburg project I knew I wanted crowds of funny folk wandering around in it.  You know, to get caught in crossfires, maybe join up in gun battles and bar fights or to interact with characters in games that have more of a role playing slant to them.  Here is the first wave of them...
Some shady characters...wanderers in the twisted lanes of Skummburg and the unforgiving desert that surrounds it...
Scavenger and Peddlar Jocko Fane with his famous mechanical eye...a Twisted Dice mini...
Wastelands wanderer Homer Chelk spots something significant in the distance...hopefully not another mirage...This fellow is an old Marauder figure from the early days when the Necromunda game was still called Confrontation...
A scribe, more machine than man, keeps notes on the local populace for his master...

Three more fellows who might be seen on the streets of Skummburg on any given day...
 
The botanist makes his living growing and selling exotic plants...

The Water Porter endures a hard life of back breaking work selling valuable unpolluted water...it's a living...
A grizzled member of a deep-desert salvage company, hung about with his tools and ready for a Pan Galactic Gargle Blaster on the rocks at Jezebel's Joint...
Some regular working or middle class folks.  A working stiff heading off to the garage and a Mom taking Junior out for a stroll in the servo-pram...the man and woman are newer Judge Dredd figures...these are closer to 32mm than 28mm,  unfortunately, and have a tendency to tower over the Crooked Dice and Citadel minis, but I can't quite bring myself to get rid of them.

With people living under strange new suns with unfamiliar radiation levels, exposed to weird chemicals and compounds of every description, mutation is rife amoung the populations of colonial worlds.  In some cases mutation is extreme and frightening.  In other, more mild cases, such as these, it is largely benign and just a bit sad.  Old Citadel Judge Dredd Uglies...
Pity the poor Pig faced girl...
...and the genetically challenged Derf Narnar..
Some day this rotation will end and all these little people will be out on the streets of Skummburg where they belong.  I still have about 25 more to get painted while I'm here!

Monday, June 15, 2020

More Space Scum!

 Avast, ye swabs!  Here be a crew of space dogs that might fit in with any rabble of bandit trash or crew of pirate scum...
 Human debris cast up on the stony shores of war and poverty...desperate men with nothing left to lose and a galaxy to gain!  Only thing standing between them and the plunder of the Spaceways be the accursed Dead Men Space Marines!
 I have a few fun characters to lead an army of Space Pirates but not a heck of a lot of troops to back them up.  I'm hoping to fill out the gaps in the ranks while I'm here in the Balkans.  Here's a ruthless champion with bolt gun and power glove...
 A first mate, flamer at the ready, and dressed in what appears to be some luckless imperial officer's uniform...

 Many pirates exaggerate their already wild appearance to spread fear amoung potential victims...
 ...others prefer more practical modes of dress...
 ...but all are desperate and deadly foes!
I have about twenty or so more of these guys I want to finish before I go home.  That would give me an army of about sixty space scum altogether...enough for a decent sized little army to fight back and forth over the crumbling streets of Skummburg.
 I might beef them up by adding a few technical vehicles from Ramshackle games.  There are also a few post apoccy models out there that might make interesting additions as well...
 Arrgh!!
Come on, Lads!  Time ta Keel haul a few Space Marines!!!!!!!!!!!!!!!