Saturday, March 14, 2015

Star Wars Imperial Army Infantry Platoon Pt 1: 1st & 2nd Squads

Although it is the white armored warriors of the Storm Trooper Corps who stand tallest in the popular imagination, they actually make up only a small part of the Galactic Empire's ground forces.  It's the job of the elite Storm Trooper Corps to seek out dissenters, fight and kill them where they live.  For the less glamorous but no less necessary work of securing and policing the Empire's vast territories, the regular soldiers of the Imperial Army must suffice.
The Army is a mammoth organization, manned through a colossal and universally hated conscription program and sustained through the practically inexhaustible material resources of the Galactic Empire.  Army regiments are generally well armed and equipped, but are often indifferently led and motivated.  As such, their battlefield performance is notoriously uneven.  Shown here are two squads who can be seen as more or less typical of the Imperial Army squads who guard the ramparts of Empire.
The Squad above has obviously been configured for ranged combat.  It is most likely part of a garrison force detailed to defend a fixed position, or for patrolling duties in open country.  The Squad leader has chosen to make himself conspicuous by arming himself with a blaster carbine rather than one of the clumsier but more powerful blaster rifles carried by his men.  This is perfectly understandable, since it is the job of the squad leader to direct the fire of his section and to communicate with his superiors, not to fight himself.  It does, however, make him an obvious target for enemy marksmen.

This squad displays a considerably more mixed weapons configuration.  It boasts five blaster riflemen and four carbineers.  The squad has probably been equipped for urban patrol and assault operations.  Should the patrolling squad take fire from a given building, the Squad Leader would most likely form a cordon around the building with his blaster riflemen, who would then suppress doors and windows with long to medium range fire.  The carbineers would then assault the target building, clearing rooms and halls with their short ranged but handy and powerful weapons and grenades.  Note the blast visors worn by the troopers with short ranged weapons, which protect their eyes from flashes of light and flying sparks and debris in enclosed spaces.

I arranged my Imperial Army platoon in 10-man squads as I figured the Imperium essentially sees them as expendable material and prefers to deploy them in nice round numbers that add up neatly.  I didn't distinguish the squad leaders in any way other than their weapons, as I figured Imperial planners probably prefer to deal with tactical problems by throwing masses of men and material at them, rather than going to the trouble of trying to establish the sort of officer and NCO corps that have historically been the keys to success for so many armies.  Dangerous to give that sort of training to men who are only indifferent to your cause anyway.  They might leave your army and take the training over to the other side.
I plan on adding two more squads to this platoon.  That's in addition to the platoon command team, of course.  Finally, some bad guys to fight my rebs!
A young Jedi-in-training named Luke Skywalker leads troopers of the Mon Calamari Marine Brigade in an ambush of an Imperial Army patrol...
                                              Prepare to be crushed, you Rebel Scum!

Friday, March 13, 2015

Home Again, Home Again, Jiggedy Jig!

At the close of the month of February and after a very great deal of hard work, Mrs. Mouse produced a baby Mouse, conceived on the eve of Dad's deployment to Afghanistan.  As the deployment was winding down anyway, Father Mouse was able to get leave to go home early.  Long trip and long evenings awake with Junior have conspired to keep me from posting much, but hobby stuff has not been abandoned completely.  A lot of posts of newly painted additions to my armies are coming this weekend.  Also plans for the blog in the coming year.  Some new pieces on games and on Mouse's doings and findings in Afghanistan are cooking too, so stay tuned, chums!

Wednesday, February 25, 2015

H is for Half-Orc

The unhappy fruit of blasphemous couplings between the bestial orcs and the most degenerate elements of humanity, the half-orcs are a despised and marginalized group, disliked and distrusted by both their parent races.  Abused and neglected, the spawn of these unhappy unions between mortal enemies rarely live long.  Those that do are tough, resourceful and unsentimental.  With loyalty to no society, they are quick to hire themselves out to the unscrupulous as assassins, scouts, mercenaries and thugs.  Others make a living as members of gangs of smugglers, pirates, or bandits, the only communities likely to tolerate their presence for long.  Presented here are four representatives of the strain.  Look on them, o man, and weep.
This individual is clearly a fighter, one of the mercenary warriors who can be found in the retinues of various less than reputable characters in the Western lands.  He has clearly been successful in his chosen profession, for his armour, equipment and clothing, though fashioned in a style recognizably Orcish, is of markedly superior workmanship compared to that owned by the vast majority of Orcish fighters.  He has undoubtedly had it made for him, and at considerable expense.

Whoever it is that has employed has paid him well for his service.  Perhaps he is less treacherous than most of his kind have a reputation for being.
Standing second from right in the above picture we have what appears to be one of the many lone half-orcs who haunt the forests and hills along the fringe of the Western lands.  Such half-orcs are wild and woods-crafty, and having knowledge of the worlds of both orcs and men, they frequently make a wage as scouts, trackers and guides, hiring out to adventurers and armies on either side as it suits them.  A hazardous, but sometimes rewarding profession,
Though the half orcs are not known for their intelligence or knowledge of magicks, the colorful individual above clearly fancies himself as a holy man or spell-caster of some sort.  Most likely he is a priest of the cult of Gruumsh, who, sadly, has a following not just among the half-orcs of the border-lands but among some of the human communities of those territories.  Doubtless a talented troublemaker in the wild region from which he hails.
Hardened by their lonely, bitter lives, tempted by the savage call of their violent orcish blood, capable of blending in amoung both men and monsters, many half-orcs adopt the profession of hired killers, Here their great strength, knowledge, cunning and absence of sentimentality stand them in good stead, and the half-orcs of the border country have traditionally produced many of the world's most famous daggers-for-hire, as the alarming looks of this ill-favoured fellow strongly suggest.
"Knife in yer back, gold in me sack!"




Monday, February 23, 2015

Lost Worlds Characters pt. 2: Fighter & Unicorn

It's been a pretty slow month for hobby stuff, unfortunately.  Twelve hour days don't leave much time off for painting little people and monsters.  Over the last day or two, however, I've had some very slow and quiet hours in the guard shack to get these additions to my Lost Worlds collection painted.  The rainy days have kept Colonels and Sergeants Major indoors and out of everybody's hair.  Keep it coming. Nature!


Here's the first of the new additions, the old, super-imaginatively titled "Man in chain-mail with sword and shield."  The subject of the very first Lost Worlds book, he is pretty under-powered compared with later characters.  He'll probably end up representing a retainer for more powerful characters in most of my games.

As with all my Lost Worlds minis, I tried to paint him to match the book as closely as possible.  Half the fun of this game is having the figure to go with the book.  It's nice how closely Nova games synched the book art to the Ral Partha miniatures.
This particular figure was originally released as a mounted/dismounted combination.  The only variance between the mini and the depiction on the book cover is that the mini is wearing small spurs.  You can make out the straps around his ankles if you look close.  On the book, however, the straps are shown as a fold or bunching of his mail.  Not sure if that was a mistake by Nova or intentional. I've painted him as shown on the book.
Brave, decent looking fellow,  He'll probably get killed a lot, sadly.  Oh, well.
A few months ago, I got the Lost Worlds adventure sets on ebay.  For the second time, actually.  Last time I bought them, the guy ripped me off and never sent them.  Mrs. Mouse confirms, however, that this time, the transaction was for real, and my sets are waiting for me back in Bag End.  Its in the

Monday, February 9, 2015

Nyarlathotep - The Crawling Chaos

 Nyarlathotep.  The Crawling Chaos.  I will tell the audient void...Spent the last week or so of painty time squinting down the brush at a batch of Black Skaven and had to take a break. Said break consisted of  Maiden's Strange World on repeat on the ear buds and working on Nyarlathotep, here.

Very possibly my favorite Lovecraft story.  Not sure what use I'll have for him on the table top, but I like him.  He makes me happy.  The Grenadier Cthulhu miniatures were much more compact than the RAFM line that followed them.  RAFM's minis were more appropriately weird, alien, horrible, and sculpted on a grander scale, but the Grenadier line still has a lot of charm.

Bossk about to have what has got to be just about the worst day imaginable on The Planet of Very Bad Things.

Back to work on the Black Skaven tonight.



For your listening pleasure...the tale read by the quite enjoyable Nick Gisburne...

Saturday, January 31, 2015

Star Wars: The Bounty Hunters

Just had our 4th change of station since we arrived in Godammitstan.  The internet here is spotty as hell, so its a battle to post anything, and the constant moving around and long hours have conspired to keep me from painting as much as I'd like, but I still manage to get a few things done here and there.  My latest completed project:  The five Bounty Hunters Grenadier made for West End Games' Star Wars Miniatures Battles way back in the mists of time. (A time also known as the 1980s.)
The five pieces here are all nice examples of the line, with lots of nice detail.
 
Here is Dengar, Han Solo's old racing rival...
 
 And the weird insect creature, Zuckuss, who worked for both the Imperium and the Rebel Alliance...
 
 
The original Boxed set did not contain 4 LOM, the Gand-built droid, as the box artwork seemed to promise.  It did contain a number of figures which had nothing to do with bounty hunting:  some rebel figures and such; pieces that Grenadier couldn't think of anything else to do with, I guess.  Disappointing, as 4-LOM would have been a nice mini to have.
Zuckuss hanging out with my personal favorite of the five, the Wookie hunter, Bossk. 

More Bossk...
And mighty Boba Fett.

So...not a super-exciting post, but there it is.  Not much else to tell.  Plan is to start on a squad of Jabba's bodyguards next, but you know...Man plans and the Gods laugh.
'til next time...stay frosty!



Saturday, January 10, 2015

Clan Moulder Attacks!


 A rustling of small, furred bodies, a chorus of tiny voices raised in rusty-hinge screeching, a whisper-like scrabble of innumerable talons rasping upon stone and...the giant rat pack bursts out of the dark. Pouring out of the cave-mouths of the Fleafell like a flood of black bile, a rolling, ravening carpet of mange and louse!  Loping at the rear, robed figures crack long whips, driving their vile charges to ever greater exertions.  "Run-Run! they squeal. Into the fray...Run-Run!"


My second Skaven Regiment and also my Second Clan Moulder Unit...Only 3 Clan Moulder  packmasters left out of the maximum allowed in Warhammer Armies.
The rats were a lot more fun to paint than I thought they would be.  Got lucky with the eyes on this plump fellow here...
I'm not super happy with the handlers - haven't quite worked out a technique for painting Joe-average Skaven types.  If I could change anything about this unit, I think I'd give the handlers some kind of a uniform.  I think Andy Chabers had the right idea when he gave all his Clan Moulder Skaven white cloaks with red cult markings.  I don't know why, but that just looks really good.  Maybe I'll steal that idea for my plague monks or something.

5 figures in the unit are from a pack of TSR AD&D giant rats made I think by Grenadier around 1983.  This standing fellow and the fat yellow rat above are from this pack.  I think they have tons of character, are the perfect proportions, and fit in great with the GW rats.  The # of poses in the Citadel giant rat line was a little limited and these guys really help mix it up and add some variety.
I enjoyed painting the rats a lot more than I thought I would, and I'd like to have more of them in the army.  On the 25mm bases and at a paltry 2 points apiece, they can really bulk the army out.  Plus, they look cool.  The down side with these guys is that adding them only makes your army grow very slowly in terms of points.  Even after I gave the pack handlers light armor, the whole unit-21 models-only adds up to 67.5 points!
Couldn't resist throwing in another shot of my favorite rat. Such a cranky expression! I have a feeling that he's going to be one of those 'lucky' fellows that always comes off last when its time to remove casualties.


"Attack-Attack!"  The Rat-Handlers shoo their charges forward across my DVD player.  It'll be nice when I can get back home and photograph my fresh-painted minis on the big board again...

Sunday, January 4, 2015

Halflings of the Hollow Hills


  Brave Halfling Militia march out to defend their homes in the Hollow Hills. Always loved Tom Meier's old fantasy figures, but they are sadly small compared to Citadel's Warhammer stuff, so there wasn't much I could do with them until I conjured up the convenient excuse an old school Dungeons and Dragons Campaign setting.
They'll fit nicely into skirmishes against the dark hordes from the Caves of Chaos.  Maybe their home in the Hollow Hills will become a way station for an adventuring party.

Troops of keen eyed, wood-crafty archers like these fellows make up the backbone of the Halfling militias.  Their ability to kill the enemy from a distance is appreciated by many local human lords.
  Halfling communities like The Hollow Hills and High Hay are largely wooded and pastoral, with many copses and rocky ridges from which stealthy bowmen can spring deadly ambushes.
 Where the hail of arrows fails to stop the enemy, stout halfling yeomen must step forward and bring down the foe with their hunting spears and long wood-axes.  Halflings dislike this kind of fighting, being smaller than most of their opponents, but sometimes only a brave heart and a sharp axe can keep the wolves from the door of the hobbit-hole.
Young lads like these are strictly forbidden, on pain of a beating, from trying to follow their fathers and older brothers into battle.  But being good lads, they are determined to prove their worth, and sneak out to follow the militia anyway.  Not daring to get too close to the enemy, these brave boys can nonetheless bring a deal of misery to the invader by pestering and harrying their flanks from the shelter of wood and wall.  The young lads are shrewd shots with the slings they use everyday to keep wolves from their flocks.  Some are said to be able to bring down a small bird in flight.
Militia Captains are usually recognizable by their more warlike appearance.  This gentleman, for example, carries actual weapons and gear of war, rather than domestic tools turned to warlike purpose.  He is doubtless a personage of some standing in his community, and elected to the rank of Captain by his fellows.  I tried painting his shield in a checkerboard pattern at first.  I learned some valuable lessons about how not to try to checkerboard in the process.  It looked so bad, I just gave up and quartered the shield.  Sorry, little friend.
The Captain leads his neighbors into battle!  Hopefully they're not facing anything much tougher than Kobolds.
Right now my plan is to get a party of adventurers painted, along with some Treants I've just acquired, and get them into a fun little skirmish against some Tom Meier Orcs, Goblins and evil fighters from the Caves of Chaos.